More gory details here.
Monday, August 19, 2013
Wurst trailer yet
More gory details here.
Sunday, August 18, 2013
Pose Drawing Sparkbook
Sunday, June 23, 2013
Character Design Reference on Pinterest
I'm late to the Pinterest that the kids are using these days, and I just discovered this awesome collection of character design images. Everything from general anatomy to model sheets to sculpts. Warning: this is a rabbit hole that may chew up hours of your time!
Monday, June 03, 2013
Saturday, May 18, 2013
I'm a car!
Wednesday, May 01, 2013
Monday, April 29, 2013
Basilisk
From what I gather, she's a student at Sheridan and has done internships at both Studio Ghibli and Disney. I can't wait to see what she comes up with next!
Wednesday, April 24, 2013
Animator's Survival Kit for iPad
http://www.tuaw.com/2013/04/23/the-animators-survival-kit-comes-to-the-ipad-with-expanded-multi/
Retails for $35 which is comparable to the book, and much cheaper than the DVD set.
Monday, February 25, 2013
Pixar recruiting in Chicago
Wednesday, February 13, 2013
Monsters University
Here is the 2nd trailer for the film, which comes out this June:
I've been helping out on the film for the last month or so, as they were behind on footage and needed extra animators. I'm also still a Supervising Animator on our 2015 Pete Docter film, and it's been very challenging to divide my time, but I'm glad to be able to contribute and help the team. It's a fun film!
Saturday, January 19, 2013
Brave animation reel
Here is a compilation of the shots I animated for Brave:
Brave Reel from Victor Navone on Vimeo.
I was just going to animate a shot or two on Brave for fun… I never like to miss working on a Pixar feature if I can help it. Then Brave production started missing deadlines, and they needed all the help they could get, so I was enlisted to be full-time on the show for about 3 months. Nevertheless it was still fun; working with Mark Andrews is a blast, and I got to do some juicy shots. I especially enjoyed the scene of Elinor eating the cake, and I did a lot of research on people trying to conceal disgust. Emma Thompson's vocal performance was hugely inspirational, and I referenced Lucille Ball and WIlliam Shattner as well. On a technical note, this was the first time I ever had the chance to animate neck muscles.
As for the triplet shots, the snot gag was my idea. Love it or hate it, I thought it was true to young kids' behavior, and it ended up in the trailer! I also came up with the chicken-on-the-head idea. I don't claim think it's funny (mostly I think it's weird). There were no storyboards for this sequence, and I was tasked with using the chicken in a way that would frighten Maudie but would be funny to the audience. This was one of about 5 ideas I tried, and it seemed to get the best reaction.
You can see some of my planning drawings here:
flickr.com/photos/victor_navone/sets/72157632560536761/
Enjoy!
How To Ask For (And Receive) Good Critiques And Comments
I just read this article on Fstoppers (a photography blog) and I thought that a lot of it applies to animation too - or for that matter any creative endeavor. Knowing how to ask for and accept feedback is just as important as the work you do.
Monday, January 07, 2013
The Blue Umbrella
Saturday, January 05, 2013
Norman Rockwell: Behind the Camera
I've long been a fan of the illustrations of Norman Rockwell. His sensibilities strike such a nice balance between realism and caricature, and above all he creates believable and entertaining images. The characters are crystal clear, the situations are relatable, and the compositions are impeccable. He is a wonderful observer of human nature, and he's got a great sense of humor! I recently picked up the book Norman Rockwell: Behind the Camera, which shows a lot of the reference photography that he used for his paintings. The photos themselves are very interesting to see; he staged his subjects very well, and was meticulous with the details such as costumes, props, and lighting. What I really find interesting, however, is comparing the photos to the final rendered images. Here you can see a little bit of Rockwell's thought process. He picks up on certain nuances of character and exaggerates them, while he lets less important details fall away. He exaggerates shapes, lines of action, expressions, and composition, all in the service of telling a story. There are many parallels between the work of an illustration like Rockwell and the work of an animator, and I draw a lot of inspiration from him.
Friday, November 16, 2012
Sunday, November 04, 2012
Join me at CTN Animation Expo
In case you've been living under a rock, here's a reminder that the CTN Expo is happening again in Burbank, this November 16-18. It's a great event for animators and animation-lovers, and is always crawling with talented, inspiring people. I'll be there representing The Animation Collaborative as well as hanging with my buddies at Animation Mentor. The AnimC guys and I will be doing a presentation on Saturday at 12:30pm, we'll be doing some reel reviews, and I'll be on another panel ("Conversations With Creators") Sunday at 1pm. I promise to be better behaved this time!
Wednesday, October 10, 2012
Can't wait for this to come out!
Tuesday, October 02, 2012
The Making of Paperman
Paperman is a new short film from Disney that will premiere in front of Wreck It Ralph this November. It was directed by former Pixar animator John Kahrs, and I had the pleasure of previewing it a few months ago. The Disney artists employed some new technology to blend hand-drawn animation with CG animation, and the result is quite beautiful to behold. You can see a technical breakdown of the process here, and there's more Making Of… info here.
Tuesday, August 21, 2012
Movies on Vimeo
This basically represents my training over the course of a month or two, as well as my first production assignment: an acceptance speech by Jessie for her induction into the Cowgirl Hall of Fame. It's nice to look back and see how much I've learned!