Thursday, January 19, 2012

The explanation I've seen of SOPA/PIPA, and Why You Should Care

If you're wondering what all the controversy is about these bills then check out this quick TED video:



Here is a link to an online petition you can sign, and here is a link that will provide you with the contact information of your senators so you can call them and urge them to oppose these bills.

Tuesday, December 20, 2011

Lego WALL-E Meets a Vacuum

Day 3: Meets a Vacuum by lk.lkaz

Day 3: Meets a Vacuum, a photo by lk.lkaz on Flickr.
A friend just sent this to me. It's based on a promo scene I did for WALL-E back in the day, and I love the simplicity of the Lego design!   Here's the clip it references:

Tuesday, December 13, 2011

My Cars 2 reel

At long last, here is my Cars 2 reel.  This contains most of the production shots I did for the film, but unfortunately none of the prepro tests (which I find the most interesting and fun to do).



This was my first feature film as a Directing Animator, alongside Michal Makarewicz, so I had a lot of other responsibilities besides animating.  Director Animators are responsible for supporting their fellow animators creatively and technically, as well as representing animation in other departments' reviews.  For example, we would often visit animators at their desks to give feedback between Director reviews, and I was responsible for training many of the animators who had never worked in the Cars world before.  I would also attend reviews for FX, Crowds, and other downstream departments in case there was a question or note for animation.  Supervising Animators (the highest ranking animators) drive the animation production, and are responsible for casting shots, budgeting time, giving feedback to animators, and working with the director and producer, as well as the leads from other departments.  Usually Supervising and Directing Animators don't get to do a lot of actual animation footage on a film because they're so busy attending meetings and helping the animators.  However, on Cars 2 the department was able to produce record-breaking amounts of footage every week, because the rigs are so simple.  This allowed me and the other leads to contribute more footage to the show than would normally be possible.

Being a lead on a film is (obviously) much different than being an animator.  You have a lot more responsibilities and you don't spend a lot of time at your desk.  On the upside, I really enjoy having a larger influence on the film and getting to interact with so many people inside and outside my department, including the Director.  On the downside, I often miss the zen focus of just sitting at my desk and losing myself in the process of animation.  Cars 2 afforded me both opportunities, and I don't expect that will come again.  I also don't know if we'll ever see John Lasseter direct again, so it was a wonderful chance to work with him again.  John is a great boss, as you can imagine, and he really invites his team to bring their own creative ideas and solutions to the film.  On Cars 2 in particular, because the production timeline was so short and his availability so limited, he really relied on us to take initiative and solve problems on the show in his absence.  This gave the team a greater sense of investment in the film, and made for a more enjoyable experience (even if it is more hectic and stressful at times).

Monday, November 28, 2011

Interview on Animated Views


Here's an interview I did for Animated Views a few months back, which has just been posted.  Thanks Jeremie!  Now that the Cars 2 DVD is out I'll try to put together my reel for the show and post it here soon...

Wednesday, November 16, 2011

Brave trailer online!

Our trailer debuts online today at 9:00 am PST at disney.com/brave and apple.com/trailers/brave.

It will likely be attached to a family film opening this weekend...

I'm doing a brief tour of duty on Brave right now in between preproduction on future films. I'm having a great time animating these characters, but this movie has been extremely challenging for the entire company, both creatively and technically. It's been a loooong time in the making. But just like hard weather produces the best grapes for wine, I'm confident that all our hard work will pay off, just like with Toy Story 2 and Ratatouille.

Tuesday, October 11, 2011

Cars 2: Getting Behind the Wheel

Here's a sneak preview of one of the supplemental documentaries from the upcoming Cars 2 Bluray.  This one features interviews with myself, Supervising Animator Dave Mullins and Co-Director Brad Lewis, talking about the "research" we did at Infineon Raceway.  Don't know if it helped our animation much, but it sure was fun!



Saturday, October 08, 2011

Goodbye Steve

I haven't felt compelled to post anything on my blog for a while, but with the passing of Steve Jobs I feel like I have to say something, because he has had a direct and positive influence on my life.  Not just because of all the cool gadgets, but because he created Pixar, a place where an artist like me could work with hundreds of other like-minded artists on films that we love, and that touch audiences around the world.  He created a safe-haven for us, away from Hollywood, and I still scratch my head that a studio like this can even exist, much less persevere and thrive.  I was there when Steve used to walk the halls, and while I never had a real conversation with him, I was always glad to see him around, and I'll admit I was starstruck as well.  He used to lead the company meetings and was always very straightforward and honest.  I always felt that with such smart guys as him, Ed Catmull and John Lasseter running the company, we couldn't go wrong.  When Disney bought us in 2005 he stopped coming around as much, for various reasons, including his health, I'm sure.  Then I only got to see him a few times a year, like the rest of the world, in those keynote addresses for Apple.

Now that he's gone I feel like there's a little less magic in the world, but I'm proud to be a part of one of his greatest creations, which will live on like so many of his others.

Thanks, Steve.